Sia Online | Cap 110 | EU & CH | Silk/Hour | Job & Drop Based | G.O: 24 June

Sia Online | Cap 110 | EU & CH | Silk/Hour | Job & Drop Based | G.O: 24 June





Sia is finally spreading its arms! It is such an honour for us to introduce you this new project, after months of genuine and hard work, we are very delighted to finally present you, Sia! A mixture between professionalism, quality and oldschool, at which we all had great memories.

Motivations usually cannot be expressed in simple words, but trust me homie, there are a lottt.. We're not just pursuing to provide you an professional, different, stable and interactive gameplay experience, but also making friendly and active community.

You may be familiar with some of our staff members already, they involved in plenty of different other projects anyways. But we decided to collaborate and make sure every member of us has his own right role.

Sia Teaser 


 
Sia Trailer
 


CAP: 110
We came to fulfill all of your needs, no matter if you like old or new school. Sia is going to be a 110 CAP, you'll simply love it.


RACE: European & Chinese
I don't think there was ever a 110 CAP without European race, so I guess we're both not surprised its a mixed race.



  • 2,000,000 Gold
  • 10,000 HP Recovery Potions (X-Large)
  • 10,000 MP Recovery Potions (X-Large)
  • 50x Special Return Scroll
  • 11x Reverse Return Scroll
  • Moving speed 100% Increase (3 day)
  • Pickup pet summon scroll (3 day)

 Main Town:
We choose Samarkand to fit European atmosphere, it's large, has fascinating air and most people like it.

 Auto Equpiment:
Auto-equipment is going to work from D1 ~ D10, new items are SoS +3 (41% stats). All you have to do is click teleport shortcut on the right corner of your screen, and you'll be instantly recalled and your new equipment will be applied.
Auto Equipment:


 Maximum Stacks:
We increased max stack of some necessary and basic items, so you can fit more stuff in your inventory.




 Grinding Areas:
  • Constantinople: Monsters levels are: 95 & 109.
  • Samarkand: Monsters levels are: 109.
  • Alexandria: Monsters levels are: 109.
  • Sand Desert: Monsters levels are: 109.
  • Kings Valley: Monsters levels are: 109.
  • Donwhang Cave: Monsters levels are: 109.
  • Baghdad (CH only): Monsters levels are: 109.


Grinding Areas

 Grinding Race
The first 300 player to reach maximum level will receive the following rewards according to their rank:
  • 1st will be granted 500 silks.
  • 2 ~ 8 will be granted 400 silks.
  • 9 ~ 16 will be granted 300 silks.
  • 17 ~ 50 will be granted 200 silks.
  • 51 ~ 150 will be granted 150 silks.
  • 151 ~ 300 will be granted 100 silks.

 Instant 28 Days Buffs
We changed the duration of almost every buff you might need, so you won't have to re-buff every time you teleport.
Instant Buffs
 Grab Pet Pages
We managed to adjust grab pets to have 3 pages for easier inventory management.

3 Pet Pages
 Unique Death Location, Ignore Notification, DPS Meter
You can see, observe and analyze every tiny damage detail done on uniques, wherever you want, whenever you want.
State View
 Achievement System
We always love to introduce this to people, its an advanced achievement system that you can carry out whenever you want, once you finish one you get a special tag beside your character name.


 Title Management Window
You can have as much titles as you love to and switch between them everywhere.


 Gold Comma & Color
It's hard to put prices sometimes, but we got your back and eyes.
Gold Comma & Color
 VIP System
Top 21 silk donators will be given special icons by their character name, it's just visual with no absolute statistical value.


 Sia Menu
Sia menu enhances gameplay even more as it's powered with many impressive custom features and functionalities.


 Unique State Manager (F6)
Updates you with latest uniques actions and you can also search for the state of a specific unique or even view the DPS meter of dead unique.
 Events Schedule (F7)
Updates you about most recent events that are about start.
 Item Linking
Very helpful and makes trading items a lot easier.

Item Linking in Sia works for all chat types.
Item Linking
 Market Category
Helps you while purchasing, selling or trading items. It'll simply have global messages containing "WTB/WTS/WTT".
 Self Grant Name
Why would you bother waiting for the master to open, so you can just change grant name. You can now modify it on your own!
 Party Matching Iconic Modifications
It's hard to tell when it comes to LTP, sharing, trader or thief parties, so we've applied adjustments and set icon to each type. We also replaced race to be an image instead of text. And we can tell that it looks pretty awesome now.


 Hide Items
Helps greatly in lowering client FPS in crowded areas.

 Stat Debug
Enables you to monitor your client & network performance in-game. 


 Cosmetics Hiding
Whether you were an oldschool player, or a simple poor guy and your eyes hurts you, you're gonna like it.

You can use this to disable all character visuals effects, colored character and title names.

Cosmetic Hiding
 Item Storage
You will be able to receive event rewards, packs and many others anywhere, anytime.

 Map Ping
Exclusively and only in Sia, you can do pings on the map for your party mates!!

Map Ping
 Paste Function
Bored of typing links for Youtube or prnt.sc on your own?

You no longer need to write URLs or essays by hand, the paste function will work for most input boxes in the client now.

You can also open chat links by clicking on them, and you'll be directed to the link.
Paste Function

 Uniques Drops


 Lucky Box:
(70% Success Rate)
 You'll have a chance to obtain one of the following items:

Eligible Items:
  • Golden Dragon Flag (3 STR/INT)
  • Lucky Powder (1st)
  • 3x Magic Stone of Astral (Lvl.11)
  • 2% Alchemy Boost Scroll
  • 3% Alchemy Boost Scroll
  • Magic stone of Immortal (Lvl.11)
  • Job Penalty Remover
  • Guild Penalty Remover
  • 3x Reverse Scroll
  • 3x Global Chatting
  • Dark Lizard

Source:
  • Obtainable from Uniques

 Magic POP:
Magic POP
Eligible Items:
  • Golden Dragon Flag (5 STR/INT)
  • 5% Alchemy Boost
  • Title Grant (Sia Fan)
  • Seal of Nova equipment

Source:
  • Obtainable from Uniques
  • Obtainable from Events


 Economy:
 Gold:
Gold is obviously the main currency here, will be used to get necessary major stuff like stones, advanced elixirs and scrolls.

The only way to get gold in Sia is through jobbing.

 Arena Coin:
You'll need to it to get scrolls, Egy A set and accessory.

Source:
  • Jobbing (3 units per run)
  • Survival Arena (per kill)
  • Battle Arena

 Gold Coin:
Is a prime currency to purchase Egy A set and accessory.

Source:
  • From NPC with activity points
  • Job Temple uniques
  • Zealot's Hideout

 Silver Coin:
Not any less important than Gold Coin, actually they're both used for the same thing as for now.

Source:
  • From NPC with activity points
  • Job Temple uniques
  • Zealot's Hideout


 SOX System:
SOX system basically consists of 3 phases, starting with Nova and ending with Egy B.

Seal of Nova Tradable

You can easily obtain nova items from Akeru monsters with medium rate, however keep in mind that you won't be able to either fuse or use Nova items in the first week of the server.

Obtainable from:
  • Lv 101 ~ 110 monsters drops.
  • Magic POP.


Egy A Weapon Tradable

Obtainable from:
  • Collecting and completing Forgotten World cards & quest.


Egy A Set Tradable

Obtainable from:
  • From NPC with Gold, Silver and Arena Coins.


Egy A Accessory Tradable

Obtainable from:
  • From NPC with Copper, Iron and Arena Coins.


Egy B Tradable

TBA later.

 Skill Balance:
Fire Mastery:
-Fire Shield - Emperor: adjusted to be like Holy Spell with reduced probability.
-Flame Body - God: Physical damage 11% Increase > Physical damage 15% Increase.
-Flame Devil Force: added Physical/Magical 10% absorption.
Lightning Mastery:
-God - Piercing Force: Magical damage 18% Increase > Magical damage 25% Increase.
-Ghost Walk - God: Moving speed 95% Increase > Moving speed 110% Increase.
-Horse Thunderbolt (Lv 10) (New): Mag. atk. pwr. 1550 ~ 2930 (290%).
Cold Mastery:
-Snow Shield - Novice: 300 INT required.
-Snow Shield - Adept: 330 INT required.
-Snow Shield - Freeze: 380 INT required.
-Snow Shield - Intensify: 450 INT required.
-Snow Shield - Switft: 460 INT required.

-Snow Storm - Double Shot (Lv 21): Mag.atk.pwr. 1899 ~ 3166 (263%).
-Snow Storm - Multi Shot (Lv 11): Mag.atk.pwr. 1582 ~ 2938 (300%).
P.S: All imbues are sharing the same damage & cooldown.
Force Mastery:
-Force Cure skills: reduced cooldown to 9 seconds.
-Vital Spots skills: increased their probabilities to 80%.

Bicheon Mastery:
-Added new Sky Blade Force skill.
-Added new Legendary Cut Blade skill.
-Added new Legendary Sword Dance skill.
-Chain skills probabilities have been increased to 35%.
-Celestial Ground Bicheon Force (Lv 4): added Physical damage 5% Increase & Magical damage 10% Increase
-Shield Protection (Lv 12) (Requirement: 400 STR) (New): Physical damage 10% Increase
Heuksal Mastery:
-Flying Dragon - Bless (Lv 10) (Requirement: 400 STR) (New): Phy. atk. pwr. 1700 ~ 2000(275%) & Critical 15 Increase.
Pacheon Mastery:
-Anti Devil Bow - Demolition: Critical 45 Increase > Critical 50 Increase.
-Anti Devil Bow - Annihilate: Critical 40 Increase > Critical 45 Increase.
-Arrow Combo skills are sharing same cooldown.
-Lightning Hawk Summon (Lv 12): added Attack rate 37 Increase.
-Celestial Beast Arrow: added Fear & Bleed with 20% probability.
-Strong Bow - Will: Critical 15 Increase > Critical 20 Increase.
-Mind Concentration (Lv 11): added Critical 2 Increase & 3800 HP Increase.

Warlock Mastery:
-Added Dark Seed (Lv 28) (Requirement: 400 INT) (New).
-Added new Aerial Teleport skill, exactly like Wizard's. (Requirement: 450 INT)

-Increased all debuffs cooldown to 4 seconds and decreased probability to 60%.
Bard Mastery:
-Vibration (Lv 27): Phy.def.pwr. 137 Increase, MaximumHP 2800 Increase & Mag.atk.pwr. 100% Increase.

-Booming Wave: added knock-back probability 45%.
-Added new Pure Offering skill, exactly like Cleric's.
-Added new Aerial Teleport, exactly like Wizard's.
-Added new Chord Barrier, exactly like Wizard's.

 Honor System

Honor system is job based in Sia, every job league has its own honor ranking, so you must register a job in order to start gaining honor points.

Note: If you leave your job at some point, you'll lose all of your previous points.

 Points Sources
  • Each kill in Survival Arena will grant you 1 honor point.
  • Battle Arena wins will grant you 15 honor points.
  • Each job kill will grant you 1 honor point.
  • Each job death will lose 1 honor point.
  • Each unique kill guarantee specific amount of honor points.

Note: You can get 3 honor points only from same user in Survival Arena.
Note: Kill will only be validated, if your rival wasn't killed by you during last 8 hours.



 Job System
Bet you can already tell that we had big eyes on jobbing, which is perfectly common it's the most fun and competitive activity in SRO since ages. We promoted job features for all job types and ensured that jobbing is going to be a main activity.


 Job Temple Teleport
We all know this area, where temple uniques spawn with valuable drops.

You can teleport to Job Temple from Samarkand's portal.



 Zealot's Hideout
A new job activity event where some uniques will appear.

You can teleport to Zealot's Hideout from Samarkand's portal.

Uniques:
  • Shabahoon of Lamp:
    Drop: Advanced Elixir Weapon / Shield (+2), 3 Silver/Gold Coins and a random Socket Stone. (STR / INT / Hit Rate / Ignore Defense)

  • Dark Soul:
    Drop: Advanced Elixir Armor (+2), 3 Silver/Gold Coins and a random Socket Stone. (STR / INT / Hit Rate / Ignore Defense)

  • Merikh:
    Drop: Advanced Elixir Accessory (+2), 3 Silver/Gold Coins and a random Socket Stone. (STR / INT / Hit Rate / Ignore Defense)


 Wanted System
Everybody already knows it, your wanted level will increase per 10 kills streak. A wanted level grants you with +1 dmg increase/absorption according to your level.
  • Kill 10 opposite jobbers 1% all stats buff aka Wanted lv 1.
  • Kill 20 opposite jobbers 2% all stats buff aka Wanted lv 2.
  • Kill 30 opposite jobbers 3% all stats buff aka Wanted lv 3.
  • Kill 40 opposite jobbers 4% all stats buff aka Wanted lv 4.
  • Kill 50 opposite jobbers 5% all stats buff aka Wanted lv 5.

Anti-Cheat:
You can have 1 kill only from same player per 8 hours, otherwise your job kill won't count.

 Trade Routes
Available trade routes are Hotan, Donwhang and Jangan.

Transports Slots: Slots have been decreased to 5 slots.

Profit:
  • Trader: Total profit of 5 star should be 100M and 3 Arena Coins.
  • Hunter: Total profit of 5 star trader should be 20M and 1 Arena Coin, so if you have 7 traders, it's 140M and 7 Arena Coins!
  • Thief: Total profit a 5 star should be 50M and 3 Arena Coins.

 Job Daily Quests


Job Quest 1 (Trader/Hunter):
Task: Hunt 150 Keisas Berserker
Reward: 3x Magic POP

Job Quest 2 (Trader/Hunter):
Task: Hunt 150 Harsapeth
Reward: Magic Stone of Immortal (Lvl.11)

Job Quest 1 (Thief):
Task: Hunt 150 Priest of Terror
Reward: 3x Magic POP

Job Quest 2 (Thief):
Task: Hunt 150 Priest of Vengeance
Reward: Magic Stone of Immortal (Lvl.11)




 Unknown Filter

A filter is the base of the server, we're very proud to announce that we're using a special version of Unknown Filter. A very powerful, stable filter with exclusive features, bug-fixes, restrictions. None will be able to perform any type of cheat without being caught and punished, which will let our dedicated players to have a fair game-play without facing any inconveniences. And eventually will keep the game smooth and safe.
  • Stability assurance
  • Security systems and restrictions
  • Limit 4 Characters allowed to login per device
  • Limit 8 Characters allowed to login from a certain IP
  • Limit 1 Character allowed to equip Job Suit
  • Limit 1 Character allowed to enter Battle Arena
  • Limit 1 Character allowed to enter event areas
  • Limit 1 Character allowed to enter Fortress War
  • All kinds of delays to prevent spamming
  • Ability to ban IP and HWID
  • Bug-Fixes Stall bug fixed
  • Bug-Fixes mBot pill bug fixed
  • All type of exploits you might think of are fixed.
  • Alchemy notice on fusing +8 and above
  • AFK-Kicker in Battle Arena is activated (4 minutes)
  • Anything colored in-game 
  • Survival Arena & Fortress War kill counter
  • Auto equipment teleport function
  • All custom interface windows & their functionalities


 Trivia
Very basic and known event, the event bot will ask a random question, whoever PMs the bot with the correct answer first, wins.

Schedule: every 30 minutes.
Reward: 25 Silks.
Note: A single win only is permitted per day.

 Lucky Party Matching
Pretty simple as well, The event bot will ask participants to achieve a specific number in party matching, whoever gets to achieve that number first, wins.

Schedule: every 90 minutes.
Reward: 50 Silks.
Note: A single win only is permitted per day.

 Solo Survival Arena
Solo Survival Arena is definitely on the most rockin' events in SRO, so we had to highlight that part. Once you get teleported into Survival Arena area, you won't be able to distinguish anyone, because names, weapons, attack pets, visuals, all of these are disabled there, seeking to achieve a neat game-play experience.

Reward:
  1. 250 Silks.
  2. 150 Silks.
  3. 75 Silks.
Note: Kill limits per PC are applied.

 Survival Arena Ranking
We've created this ranking, seeking to make Survival Arena more competitive. Each Survival Arena win will grant you points, dependent on your rank. You'll be able to review the ranking through our website.

Schedule: every day.
Reward: Special Title & 300 Silks.

 Guild Survival Arena
What else is missing? We need more team activities! You asked for it, we delivered.


Details: Simply just like the title says, guilds are now teams. Whoever gets higher points of the guilds, wins.

Reward: 100 Silks for each member of winner guild.

 Battle Arena
SRO has never existed until Battle Arena was released, it's the base event of any server.

Reward: 15 Honor Points, 10 Arena Coin.

 Battle Arena Ranking
We've created this ranking as well, seeking to make Battle Arena more competitive. Each Battle Arena will grant you points, depending if you won or lost. You'll be able to review the ranking through our website.

Schedule: every day.
Reward: Special Title & 300 Silks.

 Cash Clash
Giving job activity another bomb, welcome Cash Clash, a brand new job war event.

Place: Event will take place in your typical Job Temple.

Details: Players can join whenever they want to, just teleport there. Jobbers will be divided into 2 teams, thieves and hunters. Once event starts, a kill counter will start counting your points. A kill is worth 3 points. Holy Treasure Box will appear once every 4 minutes, slaying it is worth 12 points!

Reward:
  1. 750,000,000 Gold.
  2. 500,000,000 Gold.
  3. 250,000,000 Gold.
Note: Job kill limits per PC are applied.

 Last Man Standing
Quite basic, but very enjoyable.

Details: Players will be gathered in a small room to clash within 16 minutes, you'll have a minute to do your buffs at the beginning, whoever stands to the end, wins.

Reward: 100 Silks.

 Random Last Man Standing
The event idea is simply insane n mad, but actually super fun to play with your friends.

Details: Players will be gathered in a small room, super monsters will attack players to kill them, if you die you're back to the town, whoever stands to the end, wins.

Reward: 100 Silks.

 Ghost Slayer
A different heavy version of Last Man Standing, you'll need to be very strong to stand still!

Details: Players will be gathered in a small room to fight within 16 minutes, everyone will be invisible once event starts, a random player will become visible every 8 seconds, whoever stands to the end, wins.

Reward: 100 Silks.

 Defend The Tower
Insanely fun team event, so we had to make it.

Details: Players will be split into two teams, Red and Blue. Each team has his own tower, defend your tower and destroy enemy's tower to win.

Reward: 50 Silks for each member of winner team.

 Soccer Stars
Who doesn't love Soccer? We had this crazy idea from a friend, and darn it, we love mad ideas.

Details: Players will be split into two teams, Red and Blue. Each team has his own goalkeeper and obstacles. You won't be able to SHOOT until you destroy enemy's obstacles first. So destroy enemy's obstacle, pass the goalkeeper as a team, reach enemy's goal area and click the SHOOT button to score a goal! Whoever gets higher points of two teams, wins.

Reward: 50 Silks for each member of winner team.

 Beta Events:
Keep in touch with our discord server, we'll announce beta events, their schedule and rewards very soon.


 OFFLINE EVENTS:
We did our best to explain most systems for you! Thank you so much for reading this thread, we really hope you like what you've read so far and hopefully plan to come by. We want to give everyone the chance to have a nice decent start in the game, that's why we prepared many offline events.

 Discord Invitation Event:
You can earn big amount of silk just by inviting your friends to our discord server! Create your own invitation link, make sure its not temporary and start inviting your friends to join the journey.



 Discord Giveaways:
We're exclusively doing giveaways on real money from time to time and there is a 100$ giveaway running at the moment, don't miss your chance.



 Signature Event:
We'd really appreciate your support, we're trying our best to provide proper quality. 

Use our signature and comment after applying it, and earn free 100 Silks in Grand Opening!



Join our site & discord server for latest news and giveaways.

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